The quest can be picked up at level 20, although it may be too difficult for many players at level 20. The rogue poisons quests for Horde and Alliance provide the next opportunity for solid skill gains. Vise-versa, it is possible for Horde characters to level on the chests found in Alther's Mill.) If preferred Alliance characters could just as easily skillup lockpicking on chests found in the ship at the Merchant Coast. (Note: The above mentioned chest are not faction specific. In addition to training, these chests contain treasure. Greed takes them to the Amani Catacombs where they may practice lockpicking up to 100 (current level * 5). This quest chain begins in Murder Row with Zelanis, the Rogue Trainer. Additionally, blood elf rogues may take the quest, Greed in the Ghostlands at level 16. Horde rogues can similarly gain early levels from an equivalent quest on the ship off the Merchant Coast, south of Ratchet in the Barrens. If you do the quest at level 16, you should probably return at least once when you are over level 20. You do not have to be on the quest to pick these, so you can come back later to raise your skill when your level based skill cap is higher. These chests respawn very quickly (you can stand between a couple or three and alternate between them) and may be practiced upon from 1 to over 100 skill. The quest Alther's Mill requires lockpicking a chest in Alther's Mill for a quest item and is close to the practice lockboxes. The best way for Alliance rogues to get their lockpicking skill up at level 16-20 (after getting the Pick Lock skill) is Alther's Mill in the Redridge Mountains region. The quest to obtain Lockpicking will point you towards plenty of practice chests. Especially when leveling from 1 to 100.Įarly on you might get some from an engineer to increase your lockpicking up to skill level 80. Please note that while this guide covers the best ways to power-level your lockpicking, it is perfectly feasible to level the vast majority of your skill simply by choosing to work quests that involve humanoids that can be pickpocketed for lockboxes, which can then be picked to raise your skill, and which also will sometimes contain Rogue poisons, thus increasing the value of this approach.Īlso having Glyph Of Pick Lock will speed up the leveling a lot. Fortunately, your rogue trainer can point you to areas which contain footlockers at your skill level. This skill typically doesn't advance quickly enough with casual use rogues must occasionally go out on runs to improve their lockpicking. Like gathering skills (such as Fishing, Herbalism, or Mining) the rogue must have at or above a certain level to open locks of that level of difficulty, and only locks near the rogue's current skill level have a chance to provide a skillup. There are no profession-like proficiency levels to be trained rather lockpicking skill is capped at five times the rogue's current level. Lockpicking operates like a profession the rogue begins with a minimal initial lockpicking skill, and must raise lockpicking skill through practice by picking locks. The trained ability, (learned at level 20 or above from any Rogue Trainer), allows rogues to use Lockpicking to open locked doors, chests, and lockboxes. Since Patch 4.0.1, Lockpicking no longer needs to be leveled up and scales with player level. This article contains information about how players used to level Lockpicking. The in-game information in this article is kept purely for historical purposes and should probably not be under any other categories.This includes items and quests that can no longer be obtained.
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